Where does the game sit right now?
Now onto the game itself. As I literally just touched onto it we are well past Alpha and at the point where we are ironing out a few things still and it will be ready for some Beta testing. Really, the main thing the game is missing is a background... this was also my part of the game that needed to be done and I've been slacking until this week after a few minor gameplay changes that we decided to do. I'm not going to spoil anything, yet, but we are very pleased with the changes. Anyway, most likely by the end of this week our background will be done along with the game ready for a rough Beta test to test all the functions and get some feedback from everyone.
Now comes the spoilers. Erich has been hard at work trying to make the in-flight gameplay more fun and unique and we decided to add a Blackhole, because why not the game already has some ridiculous things in it. We first imagined it as an object that just caused you to be teleported a random distance down the run. However, it sounded cool until I had my girlfriend try it out and say how boring it was watching Spencer fly through the air. So we went to the drawing board. Upon a ton of ideas we came up with the idea of giving the player more control over the run when you are within the Blackhole. When you enter into the Blackhole time will slow down for anywhere between 3-10 seconds and gems and xp will rain down from the sky where you have to tap as many of them as you can before you go back through the Blackhole, and it will still have the ability to launch you further down the run.
Well this was a very wordy post but stay tuned for more and look out for the Beta in the upcoming weeks!